Page 70 - Cascade I SHPS School Magazine 2024
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What is Education 3.0?                               than just a change in how things were made; it was a
                                                                change in how people lived.
              The Education 3.0 or Classroom 3.0 framework

           is essentially student-centric where the teacher acts as   Machines started to take over work that was done




           a facilitator and advisor. The Education 3.0 setting   by hand. The rise of steam power defined this era. The
                                                                power of steam made it possible to produce more goods
           involves a blend of both classroom and online-based

           teaching practices. This type of teaching framework   than ever before and changed how we got things from
                                                                one place to another.
           is driven by factors like self-directed learning, prob-

                                                                   This shift had  a big effect on society. People’s quality

           lem-solving activities, needed creativity, and potential   of life began to get better and more people were born
           interactivity between the teachers and students.
              Information Technology (IT) is extensively used in   as a result. Many people moved to cities looking for
           the teaching process for the development of approaches   work, which led to overcrowded living conditions and

           like blended learning, flipped classrooms and also the   social challenges.
                                                                   In this time of great change, some inventions really
           development of e-learning platforms. Learning resources
           that can be accessed by the students based on their   stood out. Take James Watt’s steam engine, for exam-
                                                                ple. It made a huge difference in transportation and

           convenience are shared by the teachers online. Though




           both blended and flipped learning approaches reflect   manufacturing. The spinning jenny, created by James
                                                                Hargreaves, changed the textile industry entirely.
           a combination of both physical and online learning
                                                                   In summary, Industry 1.0 was a time of great ad-
           and instructional modes ,yet the latter involves greater   vancements. It set the stage for future growth and set
           interactivity between the student and teacher.
                                                                in motion the wheels of industrial progress that we
           What is Education 4.0?                               are continuing today.
              Education 4.0 or Classroom 4.0 accounts is regarded   The Dawn of Mass Production: Industry 2.0

           as the most innovative platform that is noted in terms
                                                                   With Industry 2.0, we saw the start of something
           of the Evolution of the Education Framework. The     huge: mass production. This was the second big shake-


           framework of Education 4.0 is still in its developmental
           stage that focuses on enabling students to carry out   up in industry, fuelling economies and changing the
                                                                game in manufacturing.
           learning irrespective of time and place. Education 4.0
                                                                   This era was all about moving from making things

           framework encourages the carrying out of project-based   by hand to making them fast and in large numbers,
           and practical learning approaches wherein the students

           are evaluated rather than being examined as done in   thanks to assembly lines. This step allowed products to
                                                                be made cheaper and faster than ever before. Electricity
           the traditional frameworks.

              The use of social networking platforms like YouTube   took over from steam, powering up factories like never


           for the development of learning videos; use of Zoom   before and letting them run longer and more efficiently.
                                                                   This shift is still shaping how we make things today.

           platforms for conducting webinars involving teachers,   Because of mass production, more people could afford

           students, and experts coming from diverse industries;

           use of Artificial Intelligence (AI) and Chatbots for gen-  products, which helped grow the middle class. This

                                                                period also set the stage for the kind of automation
           erating instantaneous responses to students are some

           effective examples of the Education 4.0 in process.    and digital work we see now.

                                                                   This time also brought us game-changing inventions.
           The education evolution can be studied alongside     The telephone, the light bulb, and the automobile are


           the Industrial Revolution                            just a few examples. These weren’t just new gadgets;


           The Beginnings of Industrial Revolution:             they created whole new industries and jobs.
           Industry 1.0                                            In short, Industry 2.0 was when we really started
                                                                to speed up and scale up, laying the groundwork for


              The first wave of industrial change, known as In-  the advanced technology and manufacturing systems
           dustry 1.0, profoundly changed the world. It was more   we use today.
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